AI Insights · Timothy · April 2024
Top 5 Turn-Based Tactics Games on Android in Slovakia - Q1 2024
Explore the performance of the top 5 turn-based tactics games on Android in Slovakia during Q1 2024, including weekly downloads, revenue, and active users.
During the first quarter of 2024, the turn-based tactics game genre on Android in Slovakia showed a diverse range of performance metrics. Here’s an overview of the top 5 games in this category, based on data from Sensor Tower.
Bowmasters: Archery Shooting from Playgendary Limited saw fluctuating weekly downloads, starting at around 1.4K in early January and dipping to its lowest at 755 in mid-February, before recovering to 982 by the end of March. The game's weekly revenue peaked at $85 during the last week of January but remained mostly negligible for the rest of the quarter. Active users experienced a general decline from 6.2K at the start to 4.9K by the end of Q1, with a brief resurgence in early March reaching nearly 6K.
Tank Stars by CASUAL AZUR GAMES had a steady performance with weekly downloads peaking at 863 in the first week of January, then fluctuating and reaching a low of 346 in mid-March. The game's revenue showed a gradual increase, peaking at $67 in the final week of March. Active users saw a consistent trend, starting at 4.5K in early January and ending at 3.2K in late March.
Archery Bastions: Castle War, also by CASUAL AZUR GAMES, exhibited a significant increase in weekly downloads, starting from single digits in early January and rising to 225 by the end of March. Revenue remained modest, with a peak of $7 in multiple weeks. Active users maintained a steady increase from 2.4K at the start to 2.6K by the end of the quarter.
Warlings 2: Total Armageddon from 17th Pixel Poland had low but stable performance metrics. Weekly downloads hovered around the 60s and 70s, with a slight peak at 85 in late January. Active users started at 224 and saw a slight decline, ending at 190 by late March.
Warhammer 40,000: Tacticus ™ by Snowprint Studios AB had the highest revenue among the listed games, peaking at $461 in early February, with consistent weekly earnings around $300-$400. Downloads remained low, peaking at 59 in late January, and active users fluctuated around the 200 mark throughout the quarter.
For more detailed insights, visit Sensor Tower.